Aaru’s Awakening is a game currently being developed by an indie game company in Iceland, called Lumenox Games. All images are property of Lumenox Games.
Aaru’s Awakening is a 2D action-adventure platformer game. It revolves around the world of Lumenox that has four realms that belong to: Dawn, Day, Dusk and Night. The balance of the world is being threatened from a menace from the realm of Night. As an attempt to restore the balance, Dawn has sent its champion to travel through the four domains (to reach Night’s domain).
Edit [16/5/15]: Aaru’s Awakening was released on Steam as a full game on the 23rd of February.
What really struck me more than anything about this game, is the amazingly beautiful artwork in the game. It was just breath-taking. To find out all the art in the game was hand-drawn was staggering. It shows how dedicated the game developers are to try make their game stand out as unique from the others, as well inspired from 70’s animation films. Each domain is unique, with their own art-style and music to represent them. The cut-scenes are told through artistic narrative means.
The game-play is also interesting since the beast has two main modes of movement (other than usual running) which is to teleport and charging. You will be using those two main skills which adds to the unique and distinctive playing style of the game, as the levels are all designed with those two abilities in mind.
The beast (I am assuming is Aaru) is quite unique, not sure what to make out of it. It looks like a hybrid of an eagle and a mammal (maybe a lion or something). Trying so hard to figure out what it is, maybe it is one of those mysteries you are never meant to figure out.
Since the game is only released as a demo, it is more to provide an insight to the game, allowing players to experience a little taste of the game. The demo is a little unforgiving, however the full game will have a more forgiving learning curve. Something I will need because the demo definitely not easy, hopefully the released game will let you change the controls because I kept confusing the controls. In short, I died quite a lot in the same spots with some level of frustration.
I look forward to hearing more of the game’s development process and looking forward to the game’s release. It is a game I will be looking forward to checking out when it is released.
The game is going to be released on Windows (PC), Mac and Linux platforms. The game is currently on Steam Greenlight looking for approval from Steam users to be sold via Steam as well. They hope to release the game sometime during the first quarter of 2014 if I remember correctly. You may also download the demo through this link, however I recommend checking out their website as well.