For those who have played Qbeh, you may or may not be aware that the prequel: Qbeh-1: The Atlas Cube will be released on May 2014 on Steam. If you have not played Qbeh yet, I encourage you to play the game which is free on Desura. It is a fantastic puzzle platform game which is playable on Windows, Mac OS and Linux operating systems. The prequel will also be available for all three platforms.
Qbeh-1: The Atlas Cube keeps and polishes the core concepts and aesthetics introduced in Qbeh. The music is hauntingly mesmerizing that follows you as you solve your way through the levels. The visuals aesthetics is the same from Qbeh with a more polished look, with more detail and variation from its predecessor.
Unlike Qbeh, the game is divided into different worlds with six levels; rather than simply being divided into levels. Each world has their own theme. In one world you will be faced with beautiful sunsets in a serene environment, then the next world reveals a gloomy and snowy environment. As you transverse through the diverging worlds, the music changes to reflect and enhance the atmospheric worlds. Each level has a secret waiting to be discovered, however not all are easily found. I managed to find half the secrets for World 1 but did not manage to find the remaining three. I can feel my OCD screaming at me to find all the secrets. So far it is unclear what the purpose of finding the secrets are, other than providing a challenge to find and reach the secret. It pays to be observant if you want to solve the puzzles or find all the secrets.
Qbeh-1 brings new elements to the game with different cubes that serve different purposes. Such as opening doors, activating platforms or simply to be used as stepping blocks to reach new areas. The introduction of new magical cubes bring a new dynamic to the puzzles that you thought you were familiar with. Looking forward to seeing the rest of the new cubes and how they will influence future levels. The puzzles I have done so far have been fantastic and a real joy to solve. Some puzzles are linear while others will have alternative paths, giving you some freedom to how you want to solve the puzzles and reach your goal. The level design is just outstanding.
I do like the little things they have added to the game, such the player being slowed down when they walk through water and snow. Another feature I particularly enjoy is how open-ended the game feels, leaving you free to create your own speculation of the story and the mysteries surrounding Qbeh-1: The Atlas Cube.
Playing this game will suck you right into its beautifully created world, as you solve puzzles accompanied by the incredible soundtrack. Next thing you know, hours will have passed. Until then, I eagerly look forward to the game’s official release and playing through the final build of the game. It looks to be promising so far. First impressions are that the game will be phenomenal and give enjoyment to those who enjoy puzzle platformer. I would like to say thank you to Digital Gaming Tribe for giving me the opportunity to have a look at the game before its official release. You can find more information on Qbeh-1: The Atlas Cube here and information about Digital Gaming Tribe on their official website.